The Principles of Software Design Patterns

Nkugwa Mark William
3 min readNov 2, 2023

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Software design patterns are reusable solutions to commonly occurring problems in software design. They are not specific to any particular programming language or framework, but can be applied in many different situations.

Design patterns are based on a set of principles that can help developers to write code that is more flexible, reusable, and maintainable. These principles include:

  • Separation of concerns: Code should be separated into different modules, each of which is responsible for a single concern. This makes the code easier to understand and maintain.
  • Abstraction: Code should be abstracted away from the underlying details. This makes the code more reusable and flexible.
  • Encapsulation: Code should be encapsulated within objects, so that the internal details of the objects are hidden from the outside world. This makes the code more robust and easier to change.
  • Inheritance: Classes should be able to inherit from other classes, so that they can reuse the functionality of those classes. This makes the code more reusable and efficient.
  • Dependency injection: Classes should not be tightly coupled to their dependencies. Instead, the dependencies should be injected into the classes at runtime. This makes the code more loosely coupled and easier to test.

These principles are reflected in the design of many common software design patterns, such as the Singleton pattern, the Observer pattern, and the Factory pattern.

Analogies for the principles of software design patterns

Separation of concerns: Imagine you are building a house. You would not want to have all of the electrical wiring, plumbing, and HVAC systems in the same room. Instead, you would separate these different concerns into different rooms. This makes the house easier to build and maintain.

Abstraction: Imagine you are driving a car. You do not need to know how the internal combustion engine works in order to drive the car. You just need to know how to operate the controls. The internal combustion engine is abstracted away from the driver.

Encapsulation: Imagine you are using a kitchen appliance, such as a blender. You do not need to know how the blender works internally in order to use it. You just need to know how to operate the controls. The internal workings of the blender are encapsulated within the appliance.

Inheritance: Imagine you are building a class hierarchy for animals. You could create a base class called Animal and then create derived classes for different types of animals, such as Dog, Cat, and Bird. The derived classes would inherit the functionality of the base class.

Dependency injection: Imagine you are building a car engine. You would not want to tightly couple the engine to the fuel system. Instead, you would inject the fuel system into the engine at runtime. This would make it easier to test the engine and to swap out different fuel systems.

Benefits of using software design patterns

There are many benefits to using software design patterns, including:

  • Improved code quality: Design patterns can help developers to write code that is more flexible, reusable, maintainable, and robust.
  • Reduced development time and cost: Design patterns can help developers to avoid rewriting common solutions and to develop code more quickly and efficiently.
  • Improved communication and collaboration: Design patterns provide a common language that developers can use to communicate and collaborate about software design concepts.

If you are a software developer, I encourage you to learn more about software design patterns and to apply them in your own work.

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Nkugwa Mark William

Nkugwa Mark William is a Chemical and Process engineer , entrepreneur, software engineer and a technologists with Apps on google play store and e commerce sites